Today marks the first day of the 2010-2011 Destination ImagiNation® season and we are very excited for the new season and all the possibilities! Check out the DI Season Launch 2010-2011 release from Destination ImagiNation.

Don’t forget to submit your Pin and T-shirt DIsign before the October 8th deadline!

Welcome to the Students for a Creative Iowa new Web site. To subscribe to this site, just click on the orange box beneath Follow Us (in the right side bar), or enter your e-mail address in the blank box above Subscribe. This is also the new location of the cre8iowa Support Blog. Now you can find everything you need, all in one spot!

Please be patient with us as we get the Web site up and running.

Thank you!

Congratulations not only to the 15 teams that qualified to advance to Global Finals on May 26-29, 2010 at the University of Tennessee-Knoxville, but also to ALL teams that showcased their solution at any Iowa tournament, regional or state. The fact that you followed through and completed your Challenge is a testament to your hard work and dedication, and also to the encouragement provided by your Team Manager and/or Coordinator, teachers, parents and family members. We enjoyed every one of your performances thoroughly! Now is the time for each team to celebrate its success, not only in terms of how you placed at a tournament, but also in terms of skills you gained and/or improved, friendships you made, and the fun you had.

Scores and press release

The scores for the State Tournament are posted at the state Web site here. You can analyze your results and see how you placed in your Central Challenge, Side Trips (if applicable) and Instant Challenge, and set some goals for next year. Please take a moment, too, to read the press release that appears here. You may wish to use all or part of this press release to announce your team’s results in your local community.

Renaissance Award

Besides the state-level 1st, 2nd and 3rd place winners that were announced, congratulations are in order for the single You’re Gonna Flip! team that earned a Renaissance Award at the State Tournament. This award is offered for exceptional skill in the areas of engineering, design, or performance. Congrats to the Fairfield team, No Idea (Team 112-99026) for earning a Renaissance Award in the areas of engineering and design. The Appraising team wrote, “This team demonstrated outstanding engineering and design ability in terms of a mirror. The interesting problem the team had to solve was how to crack and then shatter a mirror in a safe and repeatable way. The team was able to hang polycarbon material (in pieces) to create the illusion of a complete mirror within a wooden structure. Each piece had to be strung on a piece of fishing line and be perfectly positioned to create the proper illusion. With a pull (or rather, kick) of a lever at the bottom, they loosened only a few pieces to crack the mirror. Later, the team removed the top supporting beam to cause the ‘glass’ pieces to fall and shatter. The engineering and design ability needed to allow the mirror to break in two different ways and time is immense and fully deserving of this award.”

DaVinci Award

DIrect DIposit team 112-61235 from Moville, which is advancing to Global Finals, earned the only Da Vinci Award presented this program season. The award, which the Ferocious Five received at the Western Regional Tournament, recognizes exceptional creativity, a unique approach to the problem and/or risk taking. The Ferocious Five received this award for outstanding creativity. The Appraisers wrote, “This team comprehensively incorporated a significant current event to explain the critical importance of getting supplies into Haiti, a country decimated by a catastrophic earthquake. We feel this team displayed the qualities that exemplify the spirit of DI and deserve the Da Vinci Award for outstanding creativity. Throughout the storyline, the team displayed research of the event by understanding the quake’s magnitude and resulting devastation. They showed critical reasoning and an innate understanding of public policy and administration by making important determinations of which structures would have to be rebuilt to get supplies into the country and to administer to its people such as airports and hospitals. And finally, by demonstrating that they considered alternatives and chose the most effective means to quickly get supplies into the country, they displayed compassion and empathy that we found wonderful.”

Scholarships

Additional congratulations go to the students who earned college scholarships this year. Mary Emily Berge of Indianola High School was awarded a Students for a Creative Iowa Student Scholarship, and Stephanie Choquette from Eagle Grove High School received the Kitch-Eilerts Memorial Scholarship that honors the memory of former DI participants and volunteers Dayle Kitch and Aaron Eilerts.

Mary Emily Berge has participated in the Destination ImagiNation program for 6 years. Her team received the Da Vinci Award twice, and earned 2nd and 3rd place finishes at the State Tournament on three separate occasions. She says, “In Destination ImagiNation I learned to think critically for the first time in my life . . . In DI I was presented with challenges that were hard for me, but fun because it was one of the first activities that ever engaged my mind.” Mary points out  through the DI program, she also learned about responsibility, teamwork and compromise, and how to think on her feet.

Stephanie Choquette, who has been a Destination ImagiNation participant for 4 years, has been extremely involved with her church, teaching, playing music, serving on the parish council and more. She has volunteered for the local food pantry, the Humane Society of North Central Iowa, and Meals on Wheels. She tutors students and volunteers at her school, and is an active member of the Student Senate and Character Counts program. “It makes me feel good that I can make a difference in my community,” she says. “I am very grateful that my family helped me get involved and start doing community service activities. I have gained a new perspective on the way people and animals live that are less fortunate than I am.”

T-shirt and pin design

A big thank you goes to 7th grade student Temesha Derby of Grinnell, who is responsible for the design of the gumball pin. Another set of thanks goes to 7th grader Luke Whitney of Anthon-Oto Middle School for the light bulb design for the T-shirts. The T-shirts with this design will be worn proudly by all Iowa teams at Global Finals during Opening Ceremonies, and the pins will be traded with teams from around the world.

Appreciation

Thank you also to all of the following people who helped make Iowa’s Destination ImagiNation program a success this year:

  • Affiliate Board members
  • Tournament Directors
  • Affiliate Webmaster
  • All Challenge Masters
  • Temesha Derby from Grinnell (supported by Grinnell State Bank) for the 2010 state pin design concept
  • Luke Whitney from Anthon-Oto Middle School for the 2010 state T-shirt design concept
  • Dean Wallace of Carroll Pepsi-Cola Bottlers, Inc. for donating pop and bottled water for Appraisers
  • Panera Bread for discounting the cost of Appraiser lunches at the Eastern Regional and State Tournaments
  • Quiznos for discounting the cost of Appraiser lunches at the Western Regional Tournament
  • Doyle Forster and the folks from Chartwells who provided food service at the State Tournament
  • American Legion of Iowa Foundation for medals and award plaques
  • Cyber-Anatomy for providing free printing of some of the Instant Challenge Team Workshop materials
  • Iowa Energy Center for printing and free use of facilities for Board meetings
  • Carroll Kuemper Catholic Schools for hosting the Western Regional Tournament at a discounted rate
  • Kirkwood Community College and Ames Middle School for hosting our tournaments and free use of the facilities
  • Thanks to their site liaisons, as follows: Bruce Antion of Ames Middle School; Tim Fitzpatrick & Penny Miller of Carroll Kuemper Catholic Schools; and Lori Bell of Kirkwood Community College
  • All Appraising volunteers, school Coordinators, workshop facilitators, Team Managers and parents who provide the DI experience to Iowa students

We could not run this program without everyone’s efforts.

Congratulations once more to all Iowa teams, and thanks to everyone! We hope to see you back next year. Keep posted for news about our Global Finals teams, and about next year’s Challenges.

This post includes a few last-minute reminders for teams at the State Tournament on Saturday, April 10.

1. Photos – An area in the small gymnasium has been set up for picture-taking. You are invited to bring your camera and take a picture of your team.

2. Board games and cards – Although all teams are encouraged to observe other performances during their free time, there are also board games and cards that may be borrowed to keep your students busy. Visit the Sales & Registration area to borrow a game.

3. Food Services - Food Services at Ames Middle School will provide breakfast, lunch and snack items. Food Services will be open from 7:30 a.m. to 2:00 p.m. Please note that food and drinks may not be consumed in carpeted classrooms.

4. Prop Entrances – Challenges A and B need to bring their props into the building through the Music Room doors on the east side of the building. All other Challenges may bring their props into the building through the front (main) doors. Please note there is no dumping of Challenge materials on the Tournament site unless a team has secured approval. Teams that discard any part of their Challenge solution at the Tournament site may receive an Unsportsmanlike Conduct deduction.

5. Buses – Bus parking is on the north side (behind) the school building.

6. Scores - Raw (preliminary) Challenge scores may be picked up from the Head Appraiser approximately 30 minutes after the team’s performance. All scores will be posted on the wall for a brief time following Closing Ceremonies, then will be posted on the state Web site.

7. Global Finals Qualifiers – The first place team in each Challenge and Level of the competition will qualify to advance to Global Finals. Team Managers should accompany their teams when 1st place teams are recognized at Closing Ceremonies, as you will receive some preliminary information about Global Finals. Second and third place teams should not discard any part of their solution, as sometimes a first place team will elect not to advance to Global Finals. In that event, the next highest-placing team is invited to advance instead.

8. Paperwork – Teams need to bring 5 copies of the Tournament Data Form, one copy of their Expense Report, a copy of any Team Clarifications received, and 2 copies of the Declaration of Independence. The Team Manager should carry on his/her person a copy of a Medical Information Form for each team member in case of a medical emergency. There is a generic form available on the state Web site for your convenience: http://www.cre8iowa.org/Generic%20Medical%20Form.pdf. Please remember that your team must complete the competition paperwork, not you. Only Team Managers of elementary teams may assist their teams in completing paperwork, and then must write down the EXACT words dictated by team members.

Have a GREAT time. Good luck to all teams!

With the Regional Tournaments just around the corner, the following information may be helpful.


Schedules

The Eastern and Western Regional schedules, along with driving directions, are posted here.

The last day for STATE tournament scheduling requests to be made is 10 days after the last Regional Tournament. If you do not notify us by this date, it is your team’s responsibility to contact another team and exchange times with them–and to NOTIFY us of the change ahead of time.

Send all special scheduling requests to askcre8iowa@cre8iowa.org. Make sure you include your team number (112-XXXXX) so that we don’t confuse you with someone else!

If your team withdraws from ANY tournament, please let us know right away, as this affects the schedule.

Clarifications

Remind your teams to read and re-read the Challenge, and then to read it again. Your team is responsible for knowing all of the rules, and for reading and following all of the Published Clarifications, and (of course) for solving the Challenge. Team Managers, repeat to yourself this mantra, “This is not my Challenge; this is not my Challenge!” Published Clarifications supersede the Team Challenge rules, and Team Challenge rules supersede Rules of the Road. Clarifications may be found here.

Site restrictions

Please note that there is a zero tolerance weapons policy in effect at both Regional Tournaments. This means that no weapons, real or facsimile, may be brought to the site. Dry ice and helium balloons are allowed as long as appropriate safety precautions are followed, as outlined in Rules of the Road. Dry ice must be handled correctly. Helium balloons must remain under control at all times. Lights may not be turned off during any performance. This is a safety issue. If you have questions about site restrictions, contact the Tournament Director. (See the left side bar for contact details.)


Conduct concerns

During the time that teams are not competing, they need to be accompanied by an adult. Please be aware that classes or other activities may be taking place at the same time teams are there, so it is important to be quiet in the hallways and respectful of other people’s needs.

There is no dumping of Challenge materials on the Tournament site unless a team has secured approval. Teams that discard any part of their Challenge solution at the Tournament site may receive an Unsportsmanlike Conduct deduction.

Site procedures for your Challenge

If you are new to the Destination ImagiNation program, you will find the TravelGuide for Teams extremely helpful. This guide explains, step by step, what occurs at each Challenge site (including Instant Challenge), how scoring works and what may or may not be appealed, awards, and much more. To download the guide, go here.

General information for all competitive teams

1. What paperwork does the team need to bring to the Tournament?

* Please note that in addition to PAPER copies of the tournament forms within the official Program Materials, you can download interactive tournament forms from the Resource Area of IDODI.

* Check in at Registration & Sales before you go to your Team Challenge site. This is very important!

* Bring at least 2 photocopies of the Declaration of Independence. One copy will be turned in before you compete in your Team Challenge, while the other one will be turned in before you compete in Instant Challenge. Do NOT turn in both copies at the same location! If you have team members who have moved away or have dropped off the team, just write these individuals’ names on the form with an explanation in place of the signature. The Declaration of Independence may be found on page 53 of Rules of the Road.

* Bring 5 photocopies of the Tournament Data Form, which can be found at the end of every Team Challenge. Team members–not Team Managers–are responsible for completing this form. Younger teams may be assisted by Team Managers as long as the Team Manager writes down the exact words spoken by team members.

* Bring 1 photocopy (not your original!) of the Expense Report, as well as copies of your receipts and evidence of research about rental costs in case there are questions about your Expense Report. The Expense Report may be found on page 52 of Rules of the Road. Not sure what is exempt or how to complete this form? Read pages 24-26.

* Bring a photocopy of any response(s) the team has received for Clarification requests. These will be turned in to the Prep Area Appraiser prior to competing in the Team Challenge.

* Bring one Medical Information form for each team member in case of a medical emergency. This form will not be collected by anyone, but will be retained by the Team Manager. You can download a generic form here.

2. How many team members are required to participate at Tournament?

* Encourage all of your team members who are available to participate, both in the Team Challenge and in Instant Challenge. It is not to your advantage to compete with fewer team members. However, if everyone is not available, two participants is the minimum that is required. Team members who “sit out” during the Team Challenge will be seated with the Team Manager(s) and may not communicate in any way with team members, or else this will be construed as Interference. Team members who choose not to participate in Instant Challenge may accompany the team into theInstant Challenge room if they desire, but may not communicate with team members in any way, or else this will be construed as Interference. Team members must decide ahead of time whether they will participate in Instant Challenge. Only one adult Team Manager may accompany the team into the Instant Challenge room, and only if the team decides that it wishes the Team Manager to be there. This rule does not apply to Rising Stars! teams.

3. Interference issues:

* As students prepare for competition, it is important that they learn skills that will help them figure out how to solve their Challenge. However, to avoid Interference, Team Managers or other adults need to talk about/teach skills in a context that is different from any part of the team’s solution. For example, if a team needs to learn how to use power tools or how to sew, the team needs to practice these skills on something other than their solution. Demonstrations follow this same rule.

* It is Interference for team members to talk to the audience (or to Appraisers) during their Team Challenge. This makes the audience or the Appraisers part of the team.

* Props must be created by team members, not by adults! If repairs must be made at the Tournament site, it is Interference for adults to repair props, fix costumes or apply makeup. Ahead of time, teams should brainstorm a list of items that might be useful to include in an emergency tool kit.

4. What is the procedure to be followed if a team or Team Manager has concerns about what happened at the Team Challenge site?

* Approximately 30 minutes after the team’s performance, one adult (usually the Team Manager) and one team member may pick up raw scores from the Head Appraiser. Please do NOT interrupt a team that is performing! If you have concerns or questions about the objective portion of these raw scores, you have 30 minutes to address them. The correct procedure is to approach the Head Appraiser first for clarification. If you do not feel your questions have been adequately addressed, you may then approach the Challenge Master. If you still have concerns, you may take them to a DIalogue team consisting of at least 3 people, one of whom is the Regional Director or Affiliate Director. A final decision will be made at this point. Instant Challenge scores may not be appealed, as appraising for this part of the competition is subjective. Remember: Only objective scores may be appealed.

5. Can teams change their solution between the regional and state level of competition?

* Absolutely! It is encouraged and expected that teams will triple their level of sophistication between the regional and state level of competition. Treat the regional tournament as a trial run, gathering as much information as possible to prepare for success at the state level of competition. Watch other teams perform, then fine tune your own solution.

6. Is there anyone in Iowa that I can talk to about team or tournament issues?

* BEFORE the Tournament, please direct your questions to Judy Nolan at judynolan@aol.com. If she cannot answer your questions herself, she will direct them to the appropriate individual(s). Solution-specific questions, however, need to have been submitted as Clarification requests to IDODI.

*DURING the Tournament, refer to #4 above.

*AFTER the Tournament, contact the Tournament Director. See the left side bar for contact information.

A Team Manager recently asked me how she could assist her team in determining its Side Trips. This is a question that occurs every year, so I will try to address it here.

Side Trips are essentially subjective scoring elements that show off a team’s collective strengths and skills, but are not already being scored elsewhere in the Challenge. Unlike the rest of the Challenge that spells out exactly what elements are required to achieve a score, Side Trip content is determined by the team. The team, in other words, tells the Appraisers what to look for when scoring their Side Trips. They do this by describing in as much detail as possible what their Side Trip is about in the Tournament Data Form.

Except for the improvisational Challenge (Challenge D each year), every Challenge requires two Side Trips, worth up to 30 points each. Each Side Trip is evaluated as follows:

  • Up to 15 points for Creativity and Originality
  • Up to 15 points for Quality, Workmanship, and/or Effort that is evident

What do Creativity and Originality actually mean? The answer, to be sure, is subjective, and so is the Appraisal Team’s score, but you can help your team understand the intent of this question by asking such open-ended questions as:

  • What part of your solution do you think is unique, or stands out as especially different? Is this already being scored? Anything else?
  • Of what is your team especially proud? Is this already being scored? Anything else?

The phrase “Quality, Workmanship, and/or Effort that is evident” refers to the concept that Side Trips should reflect something that the team learns and develops over a period of time. To help the team understand this, you can ask:

  • What new skills or knowledge did you gain or develop through this Challenge?
  • What did you create or design that shows off these skills or this knowledge?
  • What took a long time to design or develop?
  • Is this already being scored?
  • Anything else?

Side Trips can be ANYTHING that the team decides it wants to be scored that is not already required as part of the Challenge, or which can be judged as a standalone element if it is part of a scored element. As an example, the Rules of the Road describes a “vehicle” that could be a required element of a Challenge. The team decides to embellish the vehicle with artwork. Because the artwork is a unique aspect of the vehicle that is not already being scored, it may be considered a standalone element that can be scored as a Side Trip.

It is important to note that Appraisers can only score a team’s Side Trip on the basis of what the team writes on the Tournament Data Form to describe it. This means that students should write a detailed description of their Side Trips, not one- or two-word answers. A description that says, “We learned how to sew in a zipper, and made a magician’s costume that can be removed in seconds by unzipping it,” for example, is much better than a two-word description that simply says, “Magician’s costume.”

This description MUST be in the team’s own words. A Team Manager can write the team’s EXACT words for a younger team. It may take the team a few drafts to generate a detailed description of the Side Trips, so have several copies of the Tournament Data Form on hand to get through the revisions.

If your team is still stumped about how to determine its Side Trips, have the students complete a Side Trip Specialties Inventory. This form, which can be downloaded from the Resource Area of IDODI, was designed specifically to help teams learn about their collective strengths and skills. Use the results of the inventory to launch a discussion about Side Trips, keeping in mind that all ideas must come from the students. Finally, ask your team to analyze its Side Trips after each Tournament to decide how they would like to develop the Side Trips further or modify them. Does the team want to use a different Side Trip at the next Tournament? Asking the team to perform a self-analysis is an important part of the Destination ImagiNation process.

As Tournament time approaches, parents of team members, as well as Team Managers, often become anxious about whether their team will “get it all done in time,” and whether they will ever solve the Challenge. This is a great time for adults to remind each other, “This is not my Challenge.” It is natural to hope that our students will succeed in this program, but it’s important to think about the fact that DI success is measured not only by competition scores, but also by the learning that takes place along the way. It is not an accident that Destination ImagiNation is described as a process instead of a competition. The program teaches a variety of skills, but when we adults start interfering by finding shortcuts or pointing our students toward solutions, we remove from them the opportunity to learn about:

  • creativity
  • problem-solving
  • teamwork
  • performance skills
  • technical skills
  • organization skills
  • time management
  • budgeting
  • self-reliance
  • research skills

and much more. Destination ImagiNation places such great emphasis on the concept that students, not non-team members, must solve the Team Challenge and Instant Challenge, that every team member and Team Manager must sign a Declaration of Independence at the Tournament that promises:

  • We understand the rules of Interference.
  • The research, ideas, and solutions for our Team Challenge Presentation are those of ONLY the team members.
  • We do not know anything about the Instant Challenge we will be given at the Tournament.

What, then, can a Team Manager do to facilitate the learning process without committing Interference? On page 18 of Rules of the Road (general program rules), an image of the Interference Triangle appears that provides an answer. In the bottom half of the triangle, Skills and Challenge & Rules are identified; these represent the areas where a Team Manager may assist the team. The Solution, in the top of the triangle, represents the area where the Team Manager may NOT venture.

A Team Manager may teach or provide resources for a range of general skills to the team, as long as those skills are not specifically directed to the solution. In concrete terms, this means that if a team wants to sew costumes, but doesn’t know how to use a sewing machine, the Team Manager may teach general sewing skills, but any products made while teaching these skills may not become part of the team’s solution. The same concept applies to the teaching of power tool use. Likewise, if a Team Manager invites an architect to speak to his or her team about general structural concepts, it is the team’s job to apply those concepts to the Challenge. The team may not ask the architect how to solve any part of the Challenge, nor may the architect lead the team to a specific answer. The emphasis is on general skills.

Note that the general skill areas that are applicable to each Challenge are listed on the title page of each Challenge. For example, the general skill areas that apply to Challenge A, DIrect DIposit, include:

  • Engineering
  • Cost/Benefit Analysis
  • Innovation & Design Process
  • Technical Design & Construction
  • Experimentation
  • Mathematics
  • Communication
  • Theater Arts
  • Teamwork

Any general knowledge that relates to the above skill areas is what a Team Manager of a team solving Challenge A could facilitate.

Team Managers may certainly help teams locate resources, such as a list of Web sites, as long as team members are making decisions about what sites to use, and how to use them. It is not acceptable for a Team Manager to select what he or she thinks is the best Web site, book, handout or any other resource for the Challenge. Instead, a range of resources should be provided, with team members making choices about what and how to use them.

The list of resources below provides a starting point for Team Managers to help teams locate resources:

So, what about Instant Challenge? Can a Team Manager provide tips? During the practice season, it is the Team Manager’s job to not only provide teams with a wide variety of Instant Challenges to practice, but especially to provide constructive feedback. It is only during the Tournament itself, when the team is solving an Instant Challenge, that the Team Manager may not provide feedback, either verbal or non-verbal.

With regard to the Challenge & Rules that are identified in the Interference Triangle, this means that a Team Manager may help the team to understand the Challenge and its rules. The Team Manager does so not by explaining the Challenge and interpreting it for the students, but instead by asking open-ended questions that the students will have to answer for themselves.

It is important to remember that every team has the opportunity to ask up to 10 Clarification questions relating to the Team Challenge. These questions are answered by the International Challenge Masters, the folks who write the Challenges. Team members must formulate the questions themselves (although Team Managers can type the exact words of younger team members) and can submit them online by visiting the IDODI site, clicking on Team Support, and selecting Clarifications. The deadline for Clarification requests is February 15, 2010, Pacific Standard Time.

A great way for Team Managers to avoid Interference is to ask their teams to focus on the positive side of options or situations and encourage multiple responses, not just one answer. Questions that Team Managers can (and should) ask their teams include:

Where are we?
Are we on track?
Do we want to keep moving in this direction?
Do we want to change our goal?
Are we having fun?
Wouldn’t it be nice if . . . ?
In what ways might we . . . ?
How might we . . . ?
List ways to . . .
Think of ways to . . .
What if we . . . ?
Do you suppose we could . . . ?
I wonder if . . . ?

Both the hardest and easiest task for a Team Manager is letting go of his or her pre-conceived notions about how a team should solve its Team Challenge. Once that is done, the pressure is off the Team Manager, and placed squarely on the shoulders of team members, where it belongs. Whatever the team then learns becomes the result of what they do (or don’t do). That is a lesson in itself.

With every Team Pak that is purchased, a CD and a set of printed materials are shipped. But did you know that there are online supplemental program materials at the IDODI Web site? If you have not yet done so, take the time to explore the site. Some of these materials are found beneath the Team Support tab and others are only accessible beneath the Login tab with your Team Pak number (112-XXXXX) and a valid email address.

Clarifications:
  • Click on the Team Support tab. When the dropdown menu appears, click on Clarifications
  • Published Clarifications. When the International Challenge Masters feel there is an issue about a Team Challenge or the Rules of the Road that all teams should know about, they write a Published Clarification. A Published Clarification supersedes the Rules of the Road and the Team Challenge, as well as a Team Clarification. Every team is expected to know the Published Clarifications for its Challenge. At the time of this blog post, every Challenge except WeightyNews has had multiple Clarifications published. It is critical that you visit this Web page on a regular basis. Assign this task to a team member and have him/her report new Published Clarifications at each meeting.
  • Team Clarifications. You may not be sure whether you understand something about your Team Challenge or the Rules. When you have a question and you can’t find the answer in the Challenge, the Published Clarifications or the Rules of the Road, it’s time to ask for a Team Clarification. A Clarification is a statement that explains the boundaries of a stated rule or Team Challenge requirement. Questions asked by your team are answered by the International Challenge Masters (ICMs) in charge of your Team Challenge. The ICMs will answer your team’s questions and send them directly back to you. The question and answer will not be shared with any other team. Each team is allowed to ask 10 questions. The deadline for submitting questions is February 15, 2010, Pacific Standard Time.
Travel Guide for Teams:
  • The Travel Guide for Teams is a Tournament guide that is released every January. You may download it here.
  • The Travel Guide for Teams explains who’s who at the Presentation Site, site procedures for Team Challenge and Instant Challenge, how teams are scored, awards that are presented, and information for your parents and other supporters. It provides tips from experienced teams, a Tournament checklist and calendar, and suggestions for what to do after the Tournament. This handy guide will answer many of your Tournament concerns.
Tournament Data Forms:
  • Visit the Resource Area (accessible beneath the Login tab) to download Tournament forms for the Challenges that are “interactive” (i.e., your teams can type on the forms using the computer).
  • For Challenge A, these include Interactive TDF-p1 and Interactive TDF-p2.
  • For Challenge B, these include Interactive TDF-p1 and Interactive TDF-p2.
  • For Challenge C, these include Interactive TDF-p1 and Interactive TDF-p2.
  • For Challenge D, this includes Interactive TDF-p1.
  • For Challenge E, these include Interactive TDF-p1 and Interactive TDF-p2.
  • For projectOUTREACH, this includes Interactive TDF.

Challenge-Specific Documents:

  • Visit the Resource Area (accessible beneath the Login tab) to download Challenge-specific forms.
  • Challenge A, DIrect DIposit – Intersection Cards
  • Challenge E, Breaking DI News – Structure Checklist
  • projectOUTREACH – Planning Process Form, Project Timeline Form, Project Activities Form, Community Partners Form, Financial Resources Form, Project Results Form, Bibliography Form
Support Documents for Team Managers:
  • Visit the Resource Area (accessible beneath the Login tab) to download miscellaneous support documents.
  • Side Trip Specialties Inventory – The purpose of this form is to help teams discover their collective strengths and interests. This information can help them determine what Side Trips to explore. This document can also help teams discover in what areas they might wish to explore new skills.
  • General Rubrics – This extremely helpful document explains the criteria Appraisers use for scoring.
  • ABCs of DI – This document is an explanation of the DI program in ABC form.
  • Interference Role Plays – Not sure what is and isn’t Interference? This document provides a basis for some interesting discussions.
  • Teambuilding Activity 1 and 2 – These two documents are self-explanatory.
  • Team First Aid Kit – If you’re not sure what your team should bring to the Tournament to repair parts of their solution that may become damaged, this document tells you all you need to know.
  • Expectations for Teams – Although it’s best to distribute this document to team members and parents at the beginning of the program season, it’s better to do so late than never.

As the program season continues, visit both the Resource Area and Clarifications regularly to discover new additions.

Iowa teams participating in Challenge C: You’re Gonna Flip will be required to bring two copies of an Iowa-only form to each Tournament. This form, “Materials for Live Visual Art,” describes materials that are prohibited for the piece of Live Visual Art.

Teams must list all materials that will be used to create their Live Visual Art during their presentations at the Regional and State Tournaments in Iowa. Except for published general clarifications, this form and rule applies only to Iowa Tournaments and will not apply to Global Finals.

The Prep Area Appraiser will review these materials to determine if any meet the definition of prohibited items. If any items are determined to be prohibited, teams will be given limited time to modify their Challenge solution.

Direct any questions to only_kman@yahoo.com AND alisha-heisterkamp@uiowa.edu. Questions from teams will be treated confidentially, in the same manner as Team-Only Clarifications. The deadline for submitting questions is February 20, 2010. Questions received after that date will not be answered.

Prohibited Materials:

  • Spray Paint (Published General Clarification #1 issued by Destination ImagiNation)
  • Volatile solvent- and oil-based materials (including, but not limited to oil paints, acrylic paints, paint thinners, varnishes, urethane finishes, shellac, fingernail polish)
  • Permanent dyes
  • Non-water based adhesives (including, but not limited to mastics, most caulks, rubber cement)

You may download the Tournament form here:
Microsoft Word version
PDF version

Upcoming dates to add to your calendar are as follows:

Jan. 30 – Appraiser training at Kirkwood Community College in Cedar Rapids. Check-in: 9:30, Training: 10:00-3:00 p.m. Visit http://cre8iowa.blogspot.com/2010/01/upcoming-appraiser-training-schedule.html for more information.

Feb. 1 – Deadline for submission of DISC Scholarship and MudDI Waters Consortium Scholarship applications. Visit http://cre8iowa.blogspot.com/2009/11/scholarship-opportunities-for-iowas-di.html for more information.

Feb. 6 – Appraiser training at Kuemper Catholic High School in Carroll. Check-in: 9:30, Training: 10:00-3:00 p.m. Visit http://cre8iowa.blogspot.com/2010/01/upcoming-appraiser-training-schedule.html for more information.

Feb. 13 – Appraiser training at Ames Middle School in Ames. Check-in: 9:30, Training: 10:00-3:00 p.m. Visit http://cre8iowa.blogspot.com/2010/01/upcoming-appraiser-training-schedule.html for more information.

Feb. 13 – Last day to make special scheduling requests for Eastern Regional Tournament. Send your requests to askcre8iowa@cre8iowa.org.

Feb. 15 (midnight Pacific Standard Time) – Team clarification request deadline. Visit http://www.idodi.org, click on Team Support, then Clarifications. Please note that all teams are responsible for knowing about Published Clarifications. These supercede all other rules.

Feb. 20 – Last day to make special scheduling requests for Western Regional Tournament. Send your requests to askcre8iowa@cre8iowa.org.

Feb. 20 – Last day to ask questions about materials that are prohibited for the Live Visual Art in Challenge C: You’re Gonna Flip. Visit http://www.cre8iowa.org/Forms.html to download the Iowa-only required Tournament form titled “Materials for Live Visual Art.”

Feb. 27 – Eastern Regional Tournament for Challenges B, C, D and Instant Challenge only. Visit http://cre8iowa.blogspot.com/2010/01/regional-tournaments-appraiser.html for more information.

Mar. 6 – Western Regional Tournament for Challenges A, C, D, E, Rising Stars and Instant Challenge only. Visit http://cre8iowa.blogspot.com/2010/01/regional-tournaments-appraiser.html for more information.

Mar. 15 – Deadline for Students for a Creative Iowa Student Scholarship and Kitch-Eilerts Memorial Scholarship applications. Visit http://cre8iowa.blogspot.com/2009/11/scholarship-opportunities-for-iowas-di.html for more information.

Mar. 16 – Last day to make special scheduling requests for State Tournament. Send your requests to askcre8iowa@cre8iowa.org.

April 10- State Tournament at Ames Middle School in Ames

April 24 – Meeting at Des Moines Area Community College in Building 23 for Globals-bound Team Managers (9:30 a.m. to noon)

May 26-29 – Destination ImagiNation Global Finals at the University of Tennessee-Knoxville

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